Friday, 29 October 2010

Transmedia

With my parallel blog on coherent worlds and transmedia I began thinking more about how my game idea would work as a cross media world. There are certainly possibilities to expand the universe and I had already devised a graphic novel with a crime noir feel that would explore the story of a investigator hired to find an elusive assassin who would turn out to be one of my games antagonists.



With the Wii version of my game I also devised an idea for a serialised animation in which a young girl befriends one of the games low-level enemies who can take the form of a single animal (in this case a tiger).

Although the core concept is strong enough, I didn't feel it was distinctive enough to allow for a fully transmedia universe so I wanted my game to simply be part of a bigger universe. One where several games were taking place and would interconnect feed into each other in terms of narrative.

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