Monday, 15 November 2010

Conclusion

While designing my game, I learnt a great deal about chracter design and gameplay. I leaned a lot of new software such as Final Cut and Logic Pro, I hope to use these programmes more for my game designs in the future as I was quite please with what I had produced whiel using them.

My parallel blog on cohesive worlds also fed quite well into my studio work as it helped me to  look more closely at the worlds I was creating.

Overall, I had leant a wide range of technical and creative information in my research and I look forward to using what I have learned in my next brief.

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